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HP is opening its software to help creatives and brands collaborate to achieve greater and more rapid customisation and personalisation of their products.

HP’s SmartStream Designer software, famously used to create the personalised bottles for the ‘Share a Coke’ campaign, has been stripped back to make it more accessible to designers. Until now the software was only accessible to owners of HP digital presses, but the lighter version of the software – HP SmartStream Designer for Designers (D4D) – is set to democratise the digital printing process.

The beta trial was unveiled at a launch party at the Black Swan Studios in London’s Bermondsey on Thursday.

Smirnoff gave its blessing to HP and emerging designers, the Yarza Twins, to show off the capabilities of the technology. The Yarzas created a design concept using 21 characters, 21 hats, 21 bodies and 21 patterns to reflect the brand Smirnoff 21 and showcase the capability of D4D. This resulted in the creation of individualised bottles, posters, table wrappings, wallpaper, based on an ‘Everyone the same, Everyone different’ concept.

“We are living in very tough times where everyone is very individualistic and believes their community is the best, so we wanted to bring it back the idea of everyone is the same, everyone is different,” added Marta Yarza.

Nancy Janes, global head of brand innovation at HP, said: “Share a Coke was the lighthouse campaign that people are very familiar with and helped people understand that HP digital printing is no longer short run.

“Now what the designers are looking for is; how do you take digital printing to the next level to make packaging truly unique, regardless of volumes.”

D4D is free-to-use and allows designers to create 20 variable images from every seed file, which will enable rapid prototyping.

Janes explained: “The designers can fix any design elements that need to remain and then vary or randomise everything else. If the brand client signs off on the concepts it can go into full blown production with a D4D enabled HP print service provider.”

Steve Honour, design manager at Diageo Europe & Africa, said the company would “love to” roll out the bottle designs on a commercial scale and added the HP technology meant this was a “feasible possibility.

“The idea of taking this to a larger scale and people standing and spending 10 minutes looking at the packaging as art is actually really exciting because sometimes art, design and creativity is not accessible, or shareable, let alone purchasable and touchable,” said Honour.

Silas Amos, who coordinated the collaboration between HP, Smirnoff and the Yarzas, believes allowing designers access to the software to prototype designs is “changing the rules”.

“Advertising has become a real-time medium, leaving packaging behind, but the opportunity is now here to move the packaging industry forward,” said Amos. “It is the only interruptive media left. I can screen out a banner ad, look away from a magazine, turn off the television, but if I want to get to the aspirin or the deodorant, I have to go through the packaging.

“You have to be very careful you are building the brand and not diluting the brand. The good stuff will be based on brands that have invested in building strong iconography that can be flexed so it is un-mistakably them even when they are highly abstracted.”

HP has created videos featuring the Yarzas to show off the capabilities of the software and explain how it can be used.

The 500 designers who will trial the software are being accepted on a ‘first come first served’ basis, and there will be 15 ‘super users’ providing detailed feedback during the beta trial.

Janes said the UK was chosen for the trial due to its innovative nature and because the “design community in London is really quite dynamic”.

Other designers and artists who have already trialed the technology and spoke of their efforts at the launch party included Emily Forgot, Supermundane and David Shillinglaw.

“I think this is a really playful technology and it feels like the future,” said Shillinglaw.

The software also allows users to print in a combination of seven colours than the usual four (cyan, magenta, yellow, and black).

“When you print normally, it does not look the same as your screen, but this way it looks exactly the same,” said Marta Yarza.

The software can be used on any type of print, whether that be a corrugated piece, a table covering, the floor, a leaflet, a brochure or a business card.

“Where people are looking for omnichannel executions I think print has a big role to play,” concluded Janes.

The new software will be trialed among 500 UK-based designers. From November 6 for a three-month period, designers will be able to register to be part of the beta programme by visiting here.

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Sourced from THEDRUM

By Jenny Brewer

The Future had its inaugural event from 3-4 November in Dublin, organised by the founder of creative festival Offset, and its remit was simple: to explore the ideas, attitudes and innovations that will affect the design industry in years to come. Around 70 speakers took to four stages, ranging from design studios – many from Ireland and others further afield – to trend forecasters, ad agencies, and big name designers like Stefan Sagmeister and Paula Scher, plus It’s Nice That founders Alex Bec and Will Hudson, to share their take on the future. Interpretations were eclectic but generally offered a refreshing point of difference to typical talks that focus on existing work and hindsight, with many presenting analysis and predictions for the shifts in creativity and wider culture. Here we’ve picked out a few highlights and interesting takeaways.

Fjord-dublin-itsnicethat
Fjord Dublin

Lorna Ross, Fjord Dublin

Lorna Ross, director of design agency Fjord’s Dublin studio, kicked off her talk talking about her obsession with photos of “desire paths” on the internet. Google the term, she says, and you’ll discover countless times when humans created more efficient shortcuts to their destination. She used this as an analogy for how we should approach the creative process. “Design is about paying attention to what people are already doing.”

She continued that “designers are being asked to do increasingly difficult things,” as a direct result of changing eras of society, from a manufacturing economy to an experience economy, attention economy, sharing economy, and now a data economy. Members of her team are working in emerging technologies and experimenting with their job roles – for example, one staff member is a synthetic personality architect, designing what robots say and how they say it.

Lorna also touched upon the agency’s acquisition by Accenture, and commented that Facebook, Google and Amazon have grown their art and design headcount by 65%, showing a widespread investment in design by multinational tech companies. They’ve realised, she says, that “design needs to unlock the transformative potential of new technology”.

Campbelladdygetty
Campbell Addy: Getty

Will Rowe, Protein

Protein founder Will Rowe presented trends based on statistics and examples from its recent report. One of these focused on young people’s trust of institutions, finding that only 22% of millennials trust brands, and only 28% trust the media. “With the commercialisation of political issues, 35% [of Gen Z] think it’s positive but misses the mark,” Will said. “It comes down to authenticity.” He referred to brands who’ve succeeded, such as Getty, which commissioned photographer Campbell Addy to produce a series addressing diversity in stock imagery; and Absolut, which continued its long history of supporting LGBTQ rights with campaign Kiss With Pride.

This was echoed by The Future Laboratory’s Trevor Hardy later on, who stated that “60% of Gen Z support brands that take a stand on issues they feel strongly about, and take a civic role”.

Will also talked about how the virtual is merging with reality, and how brands are adapting, referring to Lil Miquela: “The archetypal Instagram star who goes to all the right parties, has a record label, a fashion line – the only difference is she doesn’t exist, she’s an avatar.” He also mentioned Alex Hunter, a virtual character in Fifa who just signed a sponsorship deal with Coca-Cola; and Google Pixel and Boiler Room’s VR dancefloors project.

Technology-will-save-us-micro-bit-list_guitar
Technology Will Save Us

Technology Will Save Us

Demonstrating its latest release, the Mover Kit, Technology Will Save Us spoke about the importance of offering kids off-screen fun. “Technology is closed to our generation,” said founders Bethany Koby and Daniel Hirschmann. “We don’t know how to fix it, it’s not a creative platform. But tech isn’t novel to kids now. They’re fearless about tech. We had a kid, and we were shocked at how pink and blue the toys still are. They don’t engage or empower kids, or help them to see what they’re capable of.”

Tech Will Save Us makes DIY kits for kids to learn making and coding skills, in line with the STEAM approach to education. There is a STEAM Barbie, Bethany said, “but a doll in a pencil skirt and glasses isn’t going to inspire a generation with the practical skills for the future”. The company was also instrumental in the design of the BBC’s Microbit, which aimed to inspire a generation of digital makers, and so far has seen a 9% increase in kids saying they would study ICT/Computer Science, and a massive 23% increase in girls doing so.

Yes-stefan-sagmeister-yes-dumbo-itsnicethat
Stefan Sagmeister

Stefan Sagmeister

Dividing opinion but drawing a crowd, as always, Stefan Sagmeister didn’t exactly stick to the “future” brief with his talk. He did, though, talk about how he believes beauty is becoming culturally important again after 50 years of modernist principles ruling design. “These economic modernists used modernism to pollute our earth with urbanist blocks,” he said, blaming architects Adolf Loos, author of Ornament and Crime, Ludwig Mies van der Rohe and Le Corbusier for “telling the world what it should look like” – which resulted in many cheap and “ugly” uses of modernism to save property developers money. “There is a joke that goes, ‘what is the difference between God and Le Corbusier? God never thought he was Le Corbusier’.”

Stefan also conducted what he called the Mondrian Test on the audience, asking for a show of hands on which of two images was the real Mondrian. “It’s never less than 85% of audiences that recognise the real one,” he claimed, explaining his inference that people instinctively know real beauty. “Form follows function is bullshit. Beauty has a function too.” He also referred to New York’s Highline as an example of beauty’s impact on behaviour. “It’s one of the most successful and influential buildings in post war America. There has not been a single crime on the Highline. I’ve never seen a single piece of trash. That is a direct result of its beauty. And right now there are around 16 projects worldwide trying to emulate its design.”

By Jenny Brewer

Sourced from It’s Nice That

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WhatTheFont is a Shazam for fonts — a designer’s dream.

The app is a mobile version of the website previously developed by MyFonts, and recognizes any font you point at with your camera, including a variation of similar fonts to go with it. It also lets you buy the fonts you find directly through MyFonts or even share them on social media.

According to Seah Chickering-Burchesky, Senior UX Designer at MyFonts, the app can identify 130,000 fonts with the help of machine learning. The latest version of the app can spot multiple fonts in one image, as well as connected scripts.

I tried it out myself to see what the fuss was about, and it seems to be working perfectly for now: I took a picture of my screen, it checked for text, then let me choose which word’s font I wanted to identify. After that, it offered a list of fonts, usually the exact one I was trying to find.

The app aims to make it easier for designers and anyone who needs to recognize which fonts are used in any text, from websites to prints, ideally asserting. There are a few websites that recognize fonts, like Matcherator and WhatFontIs, but this is the first time we’ve seen the functionality in a mobile app

The app comes in hand for recognizing fonts in the real world, where visiting a website would be impractical. Users on ProductHunt have greeted it mostly with positive reviews so far, but we’ll have to wait a bit longer to see if succeeds in the long run.

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Sourced from TNW

Based on insights from Facebook, ZenDesk, and others, InVision’s latest tool aims to solve a new kind of problem.

In the last couple of years, design systems have taken big companies ranging from Airbnb to IBM by storm, and for obvious reasons. The dream is to create a set of shared design elements—ranging from the design of a hamburger menu to the grid options of a webpage—and standardize them in such a way that designing becomes less a matter of pushing pixels and more like picking out the right Legos. That way, designers can spend less time futzing with visual design and more time focused on solving actual problems.

But it’s one thing to create those systems and another to manage them. That’s why Airbnb and Facebook have spent countless hours creating their own tooling systems. Today, InVision is announcing the InVision Design System Manager, aimed squarely at the myriad companies with beefy design and development teams which nonetheless have hit a wall in trying to build out their own design systems. It will be open for trials starting in December.

The new product builds upon one created by a company called Brand.ai, which InVision quietly acquired two months ago. It works as a plug-in to Sketch or the recently announced InVision Studio. With it, designers can access a list of shared elements stored in the cloud, and then drag and drop those into a design they’re working on. If they do alter those elements, those changes can be managed and synced with the original files. These were already features of Craft, InVision’s Sketch plug-in, but DSM has a number of features such as version control and permissions which make it a tool better suited to large teams. On top of that, the library of shared elements is used to automatically generate a website that contains all the elements, which developers can readily access.

Thus, according to InVision, using and updating the pieces of a design system becomes a simple part of the design and development workflow. The company spoke to Co.Design exclusively about the new launch.

[Image: courtesy InVision]

Strange Beginnings

Brand.ai has that funny name because the company didn’t start out working on design systems. It originally set out to make a tool that could automatically generate a logo if you gave it high-level brand values, such as “fun” or “sporty.” The team quickly realized that semantic information wouldn’t be enough and that it would need to pull in the company’s style guide to serve as data for a new logo. That’s when they hit a snag.

“We saw companies building those style guides using different tools. Even big companies were using Dropbox to share sketch files,” says Ehud Halberstam, Brand.ai’s founder. But even if a company intended to create one single element that everyone might use, such as a canonical “Buy” button, it was almost impossible to notify the entire team of developers and designers when that Buy button had been updated. “Even for teams like eBay who had already bought into the value of design systems, actually adopting them and using them day-to-day was viewed as a distraction,” Halberstam explains. “That’s the problem we set out to solve.”

One major facet of the problem was integrating both development and design—because design and development don’t quite work the same way. “Companies have touted before that they’re making a GitHub for designers,” points out Clark Valberg, InVision’s CEO. “The metaphor works loosely. But almost all the details do not. Ehud took the approach of looking at what the actual challenges are.” For example, designers, unlike developers, don’t want strangers copying their designs. “Open source” in the design world is known as “stealing.” Version control is another issue. Designers don’t want some random person from marketing to be able to change the color scheme of their UI elements, and then push those changes to the whole organization. Permissions have to be managed in a way that’s slightly different than mere pull requests.

Thus, one key feature of InVision DSM is that permissions are team-based rather than generic—instead of assigning someone Admin or Edit privileges over everything, they can be assigned based on individual collections of assets, so that, for example, an iOS designer can own the iOS designs without anyone futzing with them.

[Image: courtesy InVision]

Learning From The Giants

Many of the nuances of InVision’s new Design System Manager spring from the hundred-or-so companies that Brand.ai talked with when developing their system. For example, Facebook’s design team shot down Halberstam’s assumption that a design team would want to separate their nice, perfect documentation of their design system from the actual production files used to create them. Better to keep all the comments about how the files were meant to be used and why they looked the way they did in the actual product files. Thus, with InVision DSM, the comment threads can be accessed when you’re clicking on an asset that you’re using in Sketch. The idea of being able to set permissions on a team-by-team basis came from insights lent by NewsCorp and ZenDesk.

DSM also comes with features meant to plug into the development workflow. Ordinarily, designers hand developers a Sketch file, which the developer tries to translate into code using their own judgment and inspection tools such as X-Scope. InVision DSM hopes to handle that by translating every element inside a design library into automatically-generated CSS class names with corresponding property values. These can be accessed via a SASS file and an API call. What the developer does with it is up to them, Halberstam points out. The idea is to finally alleviate the pain of a designer having to tell a developer every time a color’s been updated.

That’s a capability that will surely give developers and designers hives over the potential for hiccups in translating Sketch files to CSS. But it’s one that Halberstam says presents the most opportunity, given how divorced the design and coding processes still are. “The reason for joining InVision was the realization that there’s so much opportunity given how many steps there are between design and development,” he says.

Cliff is director of product innovation at Fast Company, founding editor of Co.Design, and former design editor at both Fast Company and Wired. More

Sourced from CO.DESIGN

Sourced from Co.Design

It’s a marathon, not a sprint. Go with your gut. Relax, it’s only work. What advice would you give your younger self? It’s a perennial question, for anyone interested in gleaning the life advice of the older and wiser.

When its 30th anniversary, the foil and film materials company Foilco decided to celebrate its age by asking 30 designers what advice they’d give their younger selves. The results, designed by StudioDBD‘s Dave Sedgwick, are presented in beautiful graphic form, with each designer’s answer given its own typographical due in a book and in a collection of animations online.

Some pieces of advice are design related. “Design is about other people,” writes Christopher Doyle, of Christopher Doyle & Co. “Graphic design is not everything. Graphic design will not save you,” says Michael C. Place of Build. “Don’t look at design to inform your design,” writes Paul Hutchison of Hype Type Studio. Others apply to anyone, creative or otherwise. “Enjoy yourself and find interesting people to work with,” writes the graphic artist Anthony Burrill. “Hustle hustle hustle,” encourages Yah-Leng Yu, a designer at Foreign Policy. “Listen to the voice in your head. It’s who you are,” says Tony Brook of Spin. “The difficult things are usually the things worth doing,” writes Kathleen Sleboda of Gluekit.Flip through the rest of the 30 designers’ inspiring words in the slide show above, and on the project’s website.KS

Feature Image Credit: Dave Sedgwick

Sourced from Co.Design

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Shapes are at the root of graphic design. They are figures and forms that make up logos, illustrations and countless other elements in all types of designs.

Shapes help the designer to add interest or organize elements of a design. They are not strictly ornamental, either, as shapes can have symbolic meanings, invoke feelings, or be used to direct the eye to the most important information.

The Different Types of Shapes

Shapes are one of the basic elements of graphic design and you have a great variety of shapes to choose from.

Geometric Shapes. These are your basic squares, rectangles, circles, triangles, and the like. These typically include sharp corners but may have rounded elements.

Organic Shapes. This type of shape has flowing lines and are also called ‘natural shapes.’ They resemble objects found in nature such as a pond (a squiggly blob), an apple, or a leaf.

Abstract Shapes. There are also those shapes which we cannot relate to reality. These are the freeform shapes like spirals, cloud-like formations, and multi-dimensional shapes that have become popular in modern logo design.

Using Shapes in Your Designs

Using shapes properly is one of the keys to successful graphic design. The form, color, size and other characteristics for the shapes in a layout can determine its mood and message.

Soft, curved and rounded shapes are perceived differently than sharp, angled shapes.

For instance, a company whose primary customer base is women may use circles and curves in their logo. Likewise, a business in the sports industry will want shapes with sharp lines that portray movement and action like the Nike logo.

Also, consider the invisible shapes of your designs such as the general outline for a website or brochure.

Your wireframe may include shapes for the header and placement of design elements, but the boundaries may not necessarily be drawn out or outlined in the final design.

  • Shapes can be grouped or used in patterns to add emphasis.
  • The “white space” or negative space left between shapes will also significantly impact a design.
  • Experimentation and altering of shapes within a design can ultimately lead to the desired result.

Shape Creation in Modern Graphic Design

Graphics software has transformed the way graphic designers can deal with shapes and Adobe Illustrator is the most useful tool the creation and manipulation of shapes.

  • Simple shapes such as circles, squares, and triangles can be created with a click and drag.
  • Adjusting lines and curves using the tools in Illustrator and similar programs can create more complex shapes, of limitless dimensions.
  • Colors, patterns, opacity and other characteristics of shapes can easily be altered.

It is important for designers to master the shape tools within their favorite software, as almost any shape that can be imagined can now be created.

Feature Image Credit: Yuri_Arcurs/Getty Images

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Sourced from ThoughtCo.

By Mikelle Leow

What happens to your ability to think up novel ideas when you get older, and when does creativity truly peak?

To answer these questions, Alison Gopnik and Tom Griffiths—professors of psychology at the University of California, Berkeley—have conducted a handful of experiments with their colleagues to determine the effects of age on creativity.

The team began with a group of participants of different ages: namely four- and five-year-old preschoolers, six- to 11-year-old children, 12- to 14-year-old teenagers, and adults.

The researchers discovered that, when it came to making descriptions, preschoolers were the most likely to think up creative, unusual explanations, and school children were slightly less creative. “And there was a dramatic drop at adolescence. Both the teenagers and the adults were the most likely to stick with the obvious explanation even when it didn’t fit the data.”

However, when it came to social problems, teenagers were deemed the most creative group. “They were more likely to choose the unusual explanation than were either the 6-year-olds or the adults.”

“Why does creativity generally tend to decline as we age? One reason may be that as we grow older, we know more. That’s mostly an advantage, of course. But it also may lead us to ignore evidence that contradicts what we already think. We become too set in our ways to change.”

It turns out that while much of childhood and adolescence is spent exploring multiple facets of life, creativity dwindles in adulthood as a result of the stern constraints of reality. Moral of the story: it’s important to see things in a childlike wonder at times, even when your consciousness fights back and tells you how ridiculous things might be.

You can read more about this study over at The New York Times.

By Mikelle Leow

Sourced from DesignTaxi

By Jessica Lehmann.

Since when did businesses, from Mailchimp to Monsanto, start friend-washing? And when are they going to stop?

Everywhere you look a “friendly” brand stares back at you. Help Remedies sells doll-sized packets of over-the-counter medicine with tongue-in-cheek labels (“Help. I have a headache”) with a different colour for each malady. An eco-water company calls itself Boxed Water Is Better. Casper, which has disrupted the mattress and bedding industry, used a whimsical zoo of anthropomorphized creatures to launch its suite of bedroom pieces and became a $100 million company while doing it.

Friendly branding, it seems, sells.

But now that it’s the favoured visual approach of everyone from Chase to Pepsi, we have to question whether the obsession with friendliness has gone too far. It has become the catchall way of trying to engage consumers in a more “personal” and “authentic” way. But in its ubiquity, it’s being exposed as a shallow, limiting approach to branding that can ignore some fundamental facts about the world we live in.

How We Got Here

No one could have predicted that when Google launched its first web page in 1996, those clunky sites would evolve into the sprawling network that we rely on for everything from political activism to finding love and buying groceries. Digital is our new normal.

As fast as our lives have become digital-first, companies have changed the way they engage us. Companies spend more on digital advertising than on television advertising, and customers can interact with brands on Twitter and Facebook Messenger. Brands look, feel, and behave very differently too, understanding that in a world where Instagram is the antidote to boredom, things need to be visually appealing and compelling for anyone to spend time with them. The early web was text-heavy, monotonous, and had web-safe typography; now we see rounded edges, vibrant colour palettes, and smiling faces everywhere from Mailchimp to Monsanto.

The shift didn’t happen overnight, but in the wake of a financial crisis that plunged the world into a deep recession and shook people’s trust in traditional institutions, a new wave of companies were snapping at the heels of big corporations that looked complex, out-of-touch, and unapproachable. Smartphones were everywhere, allowing on-demand and direct-to-consumer services to penetrate the market. Everything from Dropbox’s easier solution for file management, with an illustration style to create a more human brand, to a more cost-effective and a fun alternative to hotels with Airbnb were appearing online. Their warm and friendly branding quickly became a shorthand for “we’re different.”

It wasn’t long before pared-back logos, flat illustrations, and sans serif typefaces prevailed. Oscar launched in 2013 with cute cartoon characters plastered all over the New York City Subway and the tagline, “Hi, we’re Oscar, a new kind of insurance company.” It grabbed people’s attention by turning our expectations about insurance upside down. It seemed affable and approachable–a clever strategy when you’re trying to disrupt a category known for being painful and bureaucratic.

The Problem With Friendly Branding

But there’s a dark side to friendly branding. We discovered this while building a new brand for Laurel Road, an online lender focused on student loan refinancing, last year. During our research, we discovered that other companies in the fintech space were trying to humanize student loan refinancing, injecting warmth and optimism into their brands in an effort to convince their audience that student debt wasn’t such a bad thing.

Their approach has attracted investor dollars, but the friendliness and positivity that saturates the fintech space are not only undifferentiated, they lull customers into a false sense of security. Student loan debt is the top financial concern for millennials, and while student loan refinancing provides an alternative payback route, it is still debt. An over-friendly brand minimizes the concern and burden associated with paying it back.

A financial advisor who we interviewed also pointed out that overly positive branding that focused on lifestyle-related messaging and imagery made life look a like a never-ending series of networking events–something associated with young coastal elites. It didn’t feel representative of a more down-to-earth consumer from a broader demographic that we, and many other fintech and refi brands, want to reach.

We unearthed insights with our clients about their customers’ focus, commitment, and ability to overcome challenges. This led us to position the brand in a way that embraced the reality of their situation– incorporating full-bleed imagery showing diverse terrain to signal the journey customers are on toward achieving their goals and paying back their debt, and a colour palette that nods to academic achievement.

Other companies, like Palantir, a data mining company that helps clients protect themselves against cyber threats, have taken a similar approach. By juxtaposing a grey colour palette and a squared-off, cyber-esque typeface with real-world visuals and an unfussy, reassuring tone, Palantir has created a brand that feels serious but not cold or isolated. This is also evident in many of the newspapers people interact with on a daily basis– the New York Times, for example, is an institution that needs to engender trust and take on a serious tone, but it also has to channel humanity. The use of the original logo and stymie typeface, harking back to their roots as print newspaper of record, along with expressive, vibrant art direction helps them achieve this.

In the post-truth world that we’ve come to know in 2017, friend-washing isn’t just disingenuous, it could be bad for business. Brands that fail to respond to people’s scepticism about the messages that companies try to send them risk being discarded as people’s tolerance for “fauxthentic”‘ brand expressions reaches an all-time low. Brands looking to future-proof their business will “stop lying to people” and offer honest ways to address people’s fears through a simplified narrative and more realistic promises that they make to people.

So What Should Brands Do?

When building a new brand, it’s essential to step back and survey the scene. What’s going on in the world and how is that affecting people’s behaviour and the way they interact with brands? What are the current trends in the space you’re moving into? And how is that space likely to look tomorrow, a couple of years from now, and further into the future? Are competitors clustering around a particular approach? Who is the most innovative of them all, and why? Does it get them noticed? Is there opportunity to move beyond the mainstream and occupy a unique space? How bold and daring are you willing to be in doing this?

If the space looks unilaterally “friendly,” then dig deep and seek out the untold stories of the people you’re looking to connect with. Ask yourself how they can be brought to life with humanity and honesty. Use the resources you have at your disposal–shape, colour, type, tone, messaging–as an alchemist would; weave potent truths and ideas together in a way that adds new value to people’s worlds, rather than offering them more of the same.

By Jessica Lehmann

Jessica Lehmann is associate director of Strategy at Brand Union New York, where she leads strategy for a number of clients in the tech and innovation space, including Harman. A graduate of the WPP Fellowship, she spent time in Shanghai at Ogilvy as a digital strategist, and at The Futures Company in New York where she worked on everything from fragrance to breakfast cereal.

Sourced from CO.DESIGN

By Simon Endres.

Typography is the most effective and meaningful vehicle for your brand personality.

Typography surrounds us at all times, on all mediums. We see type used on websites, physical products, digital, print and television ads, magazines and on every book cover. The use of type is so pervasive that it ends up becoming invisible to most people. After all, very few people go around saying, “Wow, that’s a nice typeface!”

That being said, typography can communicate a lot of ambient information in an immediate and emotional way. Readers will respond to the size, the different shapes, weight and color of the type as well as bringing their own cultural references to bear before they actually read the words. By using the right typeface, a startup can create a strong emotional impression that, combined with effective messaging, can lead to more successful brand communication.

For example, when Red Antler was considering a typographic approach for Allbirds, a brand that uses premium natural materials to make comfortable and stylish shoes, we needed to find a typeface that would be a counterbalance to the looser script style of the logo. While the logo communicates a curious sense of ease and movement, we wanted the rest of the type to feel very modern and dynamic. In contrast with the logo, which summarily skips along, the headlines feel very bold and direct, connoting a sense of confidence and a no-nonsense attitude.

When thinking about typography as you build a product or site for your startup, you want to think through several key things, including what kind of impression you want to make, and make sure that the typography matches the message and purpose of your communications. Typography is the most effective and meaningful vehicle for your brand personality; not only does typography convey your message, it also communicates your personality, brand attributes (is your brand trustworthy, playful, serious) and your tone of voice.

Below are seven specific things to think about as you explore the world of typography for your startup or business:

1. Understand the value.

Typography is an essential element of your overall brand identity toolkit. Along with your logo and colors, type is one of the core elements that make up your brand identity. While photography and illustration are important to help visualize your offering, no other tool is as immediate, flexible or readily available to you as your typefaces.

Related: 13 Fun Facts That Will Make Your ‘About Me’ a Lot Less Boring

2. Create a distinct and recognizable typographic image with your logo.

While a logo can’t communicate everything about your business, it can help give your audience cues as to who you are and how you might behave. The right type choice can help position your company in a meaningful way. Are you empathetic and accessible, are you trustworthy and credible, are you unique and one of a kind?

3. Find unique opportunities to embed meaning.

Typography can be truly empowering, as it can enable you to create a distinct set of shapes that are memorable. Typography can also position you differently from your competition.

Red Antler’s recent work with GoodUncle, a new food delivery service that gives people access to crave-worthy food no matter where they live, illustrates exactly that. We created a logo that is pretty weird looking, with a stretched G that also doubles as a U. The dripping goopy G evokes the delicious dripping ingredients that makes your mouth water. In this case, we embraced a more unexpected treatment that really brought to life the personality of the Gooduncle name and their unique offering. The primary intention of creating this was that if we pique curiosity in the typeface, then the overall brand experience will be infinitely more memorable.

Related: How Changing Its Packaging Helped This Company Find Sweet Success

4. Be versatile.

As a startup, there’s a lot to communicate, from headlines on your homepage to the detailed FAQ page. You need a selection of typefaces that can speak in different tones and at different volumes depending on the context. It’s important that your type choices complement each other. Strong, logical type hierarchy allows you to communicate the various layers of messaging. For example, bold display for headlines, clear and credible value props, hardworking with great legibility that works at small sizes in print and digital.

5. Sweat the details.

The amount of space you specify between letters, words and lines can impact the overall perception of the message or content. When we are working with a fashion or beauty brand, for instance, we’ll pay particular attention to the spacing of letters in the logo and headlines often adding a lot more space between letters to evoke a sense of elegance and luxury.

6. Invest in quality.

There are thousands of typefaces, and some are better drawn than others. Be wary of badly constructed typefaces for use as a workhorse typeface that needs to service your many needs. The nuances of weight, height, width, thick and thin strokes as well as how the letters relate to each other are all carefully calibrated by an expert typographer. Chose a “cut” that has good pedigree and a large family that gives you adequate flexibility to communicate through the many layers of your business whether it’s a PowerPoint deck, a subway campaign or your “How It Works” web page.

Related: 4 Steps to Create a Lasting Brand Identity

7. Consider going custom.

A custom typeface is unique to your brand, has the ability to accurately express your tone of voice and brad personality, and if executed well can be as recognizable as your logo. Some challenges do exist, including the need to commit time and budget to enlist an expert typographer to draw the typeface, ensure a tight brief and pick the right partner.

Typography is a powerful tool that, if given the right amount of attention by a founder, can be incredibly valuable as you build your startup brand, and can convey your message and personality in an authentic, understated and effective way.

Image credit: Courtesy of Red Antler   

By Simon Endres

Simon Endres is a co-founder and partner at Red Antler. A New Zealand native, Simon lives in Cobble Hill in Brooklyn, N.Y.

Sourced from Entrepreneur

By Kent Mundle

The news industry has experienced tremendous turmoil in the past few years, and with tremendous turmoil comes new strategies, which put publications’ online experiences front and center. Websites are being redesigned, and mobile apps are being created left and right, which means the news industry is ripe with opportunities for designers with a vision.

Before you can have a vision though, you need a lot of inspiration, which is why we wrote this post. In it, we highlight and comment on the best news apps and websites from around the web. Some of the designs are captured from live products, and some are still in development.

Ready, set, find your vision.

Ukranian News Portal

Why it’s amazing:

Tubik’s Chief Product Officer created this news portal. She illustrates a great way to display sectors and transitions between scales. Often news portals hide their navigation tools when entering and leaving content. This can leave a user disoriented and confused about where they are in the interface relative to the rest of the content. This interface always keeps its menu around, but nicely transitions into a full screen view as well.

Time and Health Magazine

Why it’s amazing:

The idea of ranking content is not necessarily new, as many different platforms have utilized some sort of upvoting before. However, a rating system for articles – similar to Rotten Tomatoes – is interesting. In the age of content overload, readers appreciate knowing whether an article is worth a read or not. Upvoting systems reduce content overload, but this ranking system suggests an organizational structure for articles that will be worth reading well after they have been published.

Philharmonic Timeline

Why it’s amazing:

The transition between calendar and main headlines offers an alternative way to consume content. Although this is a news platform specific to a concert hall, it suggests how similar institutions might align news content with upcoming events. The headline feed offers the featured content quickly, while the zoomed out calendar provides a broader scope of other programming.

Newsstand

Why it’s amazing:

Both Google Newsstand and Trello cards inspired this design. Can you tell? Salomon’s intent was to reconsider the pull gesture. Typically, the pull gesture is used to refresh the page. Salomon instead directs navigation in multiple directions and scales all with the single gesture type. The result is a smooth transition between menu and content.

The Weekday App

Credit: Nguyen Le

Why it’s amazing:

This editorial prototype focuses more on aesthetic design choices rather than architectural ones. The design harkens to the style of conventional print media, and as a result, it gives the content a serious tone, which many news portals lack. The serif font, which has suited mobile, is easier to read over an extended period of time than the serif fonts, which are more common in most digital interfaces.

By Kent Mundle

Technical Editor @ Toptal

Sourced from Toptal