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By Andrea Pacheco

In 2021 I landed my dream job. Working at Apple, the holy grail of minimalistic design, innovation, and creativity. A place where misfits have a seat on the table and where bold, crazy ideas are highly encouraged. As a Product Designer, working at Apple was a life-changing experience, and all I can say is that I’ll keep carrying some of its principles with me wherever I go. In the one year that I worked at Apple, here are the top 10 lessons I learned:

TL;DR

  • Apple is a unique company and I believe that the way they do product design can only be successful due to their business model, which allows for innovation, failure, risks, and a strong focus on design craft excellence, even if it takes a long time to get there.
  • Build a great product, not an MVP.
  • Storytelling is the best skill we need to develop as product designers.
  • A top-down culture is not as bad as we think.

Disclaimer: The opinions presented here are all based on my experience and don’t necessarily reflect how Apple operates.

Great design will take you far, great communication will take you even further: influence people and move things forward.

Projects get built when enough people believe in them. From small talks to elaborating decisions to VP presentations. The way we speak, project ourselves, and elaborate our thoughts is fundamental for getting consensus, influencing people, and moving things forward.

My biggest learning was to put passion into my speech. Not only when presenting work, but especially when talking in meetings. Be truly excited about your work and show this excitement to everyone working around you.

Jobs had an amazing ability to make his ideas understandable and memorable because he spoke with passion. People may not remember what you said, but they will remember how you made them feel: confident, interested, optimistic, bored, reluctant, etc.

At the end of the day, we’re not only selling products to customers externally, but also selling our ideas to teams and stakeholders internally, and the key to any successful sale is communication.

Storytelling is your superpower: are we deck designers after all?

One of the things that surprised me the most was to see that for any piece of work being shared, designers would put together a keynote deck for it. It could be the smallest thing, like a quick look at the latest work progression, or big presentations, of course. At Apple, designers use the power of storytelling to influence others, instead of just showing what they are doing.

A few tips I learned when presenting work on decks are:

  • Tell a story instead of explaining the process.
  • Only focus on one idea per slide. Don’t confuse what you’re saying by having busy slides. Use one bold sentence per slide. Instead of paragraphs of text.
  • Use presenter notes as a script for your speech. Let the image/mockups paint the picture of what you’re saying in the background.
  • Rehearse your presentations. Even if it’s just a small design critique for a few designers, take one hour or less before the meeting to go through your narrative and know exactly what you need to say to get straight to the point.
  • Have fun! It goes back to how you want people to feel and how helping people feel optimistic during your presentation will help you gain their trust and move things forward (even if the work needs some iteration).

Big ideas are more important than usability fixes: the art of balancing long-term vs. short-term goals.

One thing I noticed is that most of the product teams won’t spend their bandwidth working on small wins and fixes. Instead, teams are focused on long-term impact and building the next big thing. This might explain why every year we see at WWDC Apple releasing a new great feature that will blow our minds, but that small minor usability issue is still there.

It comes down to the company culture. Apple is known for being an innovative brand, so there’s a natural expectation that the company will be working towards releasing innovative products and experiences and this affects how the company prioritizes its efforts.

So I guess the learning is if you want to be innovative, focus on the big wins instead of the small ones. Even if it takes more time to get there.

Trust your instinct, you’re an expert: in making decisions without user testing.

In the ideal world, whenever we’re designing, we user test to spot any red flags on usability or accessibility.

At Apple, you can’t just go out there and use usertesting.com to test your new designs. Imagine if word gets on the street and everyone knows what exciting new feature Apple is working on. You need to find new ways to test your designs, without compromising their secrecy of it.

One of the ways to do that is by running internal user tests with selected employees. Another way is to rely on expert reviews. Expert reviews are design critiques with highly knowledgeable people, usually design directors, VP of products, and managers. The stakes are high and you have to elaborate on the intentionality behind every single design choice. You might think this is a biased way of making decisions, but I’ve found those sessions way more valuable than any user testing I’ve been in. The amount of detail that gets challenged is unbelievable and you can see that the brightest people are looking after the user experience so these products are easy and simple to use.

Being a highly-output generator over a strategic thinker.

People say that Apple is a dream company for any designer and I believe most of it is since as a designer at Apple, you focus most of your time on one thing: the craft. The execution. How the product will behave (interaction design), look (visual design), and make people feel and scale on the ecosystem (system design).

And to have time to focus on craft and execution — and master the details — there’s an amazing smart product team (PMs, PMMs, etc) that will focus on product thinking and strategy.

I do have to say that I missed being more involved in product decisions. I was in charge of interaction and system design decisions, but I often missed having a seat at the table to think through the product strategy.

“One more thing”: going beyond the problem you’re solving.

You probably remember the One More Thing practice initiated by Steve. Well, that applies to the work inside Apple as well. This is not a mandatory thing, but I saw it quite a lot, and to be honest, I loved it.

It’s the bonus culture. As I said, everything is a presentation and all presentations are on the keynote. Bonus is a deck section that will go last on your presentation and it shows how you went above and beyond to explore other opportunities related to your project, some stretch goal, or new ways of winning.

In summary, it’s a chance to push the team to think bigger and look at other opportunities that are not being considered (or can’t at the moment). What I love about this culture is it gives designers a safe space to share their creative ideas while getting visibility from stakeholders, without the pressure and judgment of “having” to build it. If it gets buy-in, great, if not, it’s always good to have food for thought!

Simplicity is hard. Very hard. But when you get it, it’s beautiful.

Build a great product, not an MVP: maintaining a reputation of excellence.

When you buy an Apple product you don’t expect it to be in a testing phase. You expect a product of its highest quality and performance. This hardware development culture is also reflected in the software and service development culture at Apple.

I’ll never forget this one time when I was at a meeting with a product team from Apple TV, and someone said that we could do a release on the web and mobile platform, but we didn’t have the experience ready for TV. So the PM said “If we can’t launch the best experience across all our platforms now, we’re not launching it at all. If we need to wait another year to deliver the best experience for our customers, we’ll wait.”

I even got the chills! Never in my entire career have I heard a PM saying that we would delay the release to launch the best experience that people deserve to get.

I guess this story says a lot about the culture of excellence at Apple. Lots of people complain about how Apple takes a long time to launch features or products that the competition already has, but I truly believe this is due to the culture of just launching a product when we think it will be an amazing experience for people. And I know that this software development culture is only possible at Apple since the company is in a unique position of having a business model that allows for that.

Learn to say “no”.

This is one of the best things I’ve learned in my career. Learning to say no it’s all about learning how to prioritize impact. There’s only so much our brain can take and we can get done in a week. It’s important to put your energy into projects, meetings, and activities that will bring the most impact. And because at big tech companies, there are always exciting projects and opportunities all around, it’s quite easy to get involved in everything at once. But the best way to leave your mark is to deliver in great quality, what you promised. So, don’t eat more than what you can take.

“People think focus means saying yes to the thing you’ve got to focus on. But that’s not what it means at all. It means saying no to the hundred other good ideas that there are. You have to pick carefully.” Steve Jobs

A top-down culture is not as bad as we think.

Last but not least, one of the most distinctive traits of Apple is the top-down company. This means there’s a culture of presenting work to Directors, Managers, etc and getting their approval to move forward.

Every time I had a director or design lead disagreeing with my point of view, they were damn right. And that’s because, at Apple, there’s not much ego involved. I found that people are truly looking for the best user experience possible. So if someone disagrees with your point of view, they probably have a pretty good reason for that. There’s a safe space for a healthy debate and again, all-around intentionality.

The reason why I loved the top-down culture at Apple is that important decisions are taken faster. Having an expert give you the green light or not keeps the momentum. How many times in a bottom-up culture, do we spend weeks and weeks, sometimes even months, trying to get alignment with +10 people, because every single person needs to agree with the point of view? It is exhausting.

So again, my experience is that having that one leader to look up to help guide decisions is time-saving, it helps us focus on the design craft, instead of project managing.

By Andrea Pacheco

Sourced from UX Magazine

Essential video explains all.

The Apple Pencil is a seriously useful piece of kit. If you own an iPad, the Apple Pencil has a lot of functionality that will totally transform the way you use your device. Whether or not you have one, you may not know every single thing it can do – and luckily, there’s a brilliant video to show you every trick in the book.

There are a whole host of tips in this video (see it below), but our favourites include tapping on the lockscreen with your pencil to bring up notes (for times when you just can’t wait), and being able to add drawings in an email – very handy for quick example sketches. Plus, there are some other sketching-specific tips (like holding the pencil on the screen to make an imperfect shape or line into a perfect one).

In short, this 10 minute video will have you using your Apple Pencil like a pro. (Not got one? See our Apple Pencil 1 vs Apple Pencil 2 guide).

 

The video, created by Better Creating (opens in new tab), is broken up into sections so you can hone in on the parts you are most interested in (though we recommend watching them all). Skip to basics like using double tap, onto a Scribble tutorial and then sketching-specific tips (and a more besides that).

Want some more iPad-related magic? Find out how to make the most of your iPad with another unmissable video.

By

(Pocket-lint) – No one likes to be interrupted by an annoying advert, but on our phones, it has become an all too common experience.

Most people know that they can block ads on their desktop or laptop computer, but our phones tend to be plagued with the things. Long gone are the days when you could install Ad Block Plus from the Play Store, Google doesn’t allow system-wide ad blockers anymore.

So, how do you go about blocking ads? Thankfully, it’s very easy, and we’ve got everything covered in this guide.

But first, a few things to mention. It’s important to remember that ads help keep sites going (including this one) and they’re important for content creators, too. So even though they can be irritating, in some cases, it’s worth allowing ads to help support the content that you love.

Also, we’ll be focusing on browser-based ad blocking, so keep in mind that these solutions won’t block ads in other apps, like games, for instance.

With that said, let’s get into the guide.

How to block pop-ups and intrusive ads in Chrome

Chrome is the default browser on the majority of Android phones, and as such, it’s the one the vast majority of people stick to.

You don’t need to swap to another browser to block ads, though. Thankfully, Chrome has some handy tools built-in to help with this.

The only caveat is that Chrome doesn’t block all ads, just pop-ups and ads that it deems intrusive or misleading. Here’s how you activate the features:

  1. Open Chrome on your Android phone
  2. Tap the three dots in the top right corner
  3. Tap on Settings
  4. Scroll down to Site settings and select it
  5. Tap Pop-ups and redirects
  6. Make sure the slider is toggled to the left
  7. Go back to the previous page
  8. Tap Ads and do the same thing

Now, Chrome will prevent the majority of pop-up ads from loading, and block ads entirely on sites that have misleading and intrusive ads. In some ways, it’s the best of both worlds as it allows you to support the content that you care about without suffering through egregious pop-ups.

But what if you want to take things a step further and block everything? Read on.

How to block ads with different browsers

If you’re willing to ditch Chrome, there are plenty of browsers that offer more robust ad-blocking options. Just keep in mind that you won’t be able to sync your history and bookmarks with Chrome on desktop, if you use that.

Our favourite option is Firefox, it allows for add-ons to be installed, and they work like Chrome extensions on desktop. uBlock Origin is a powerful, free and open-source ad blocker that can easily be added to the Firefox Android browser, and it’ll block just about everything.

Another great and full-featured option is the Opera browser, which has a solid ad blocker built-in and even a free VPN. There’s even a straight-up Adblock Browser, if all you care about is blocking ads.

How to block ads with an app

So, that’s browsers sorted, but what if you want to block ads in other apps? As we mentioned up top, Google has long since removed ad-blocking apps from its Play Store, but that doesn’t mean that you can’t block ads elsewhere.

You’ll have to side-load these apps, which can be a little daunting if you’ve never done it before, but it doesn’t mean the apps are untrustworthy – just that Google’s not so keen on you using them. Which is understandable, given its business model.

Apps like AdGuard and AdLock come from notable cyber-security brands and so should be perfectly safe to use. The downside is that they’re subscription based, so you’ll have to pay a monthly fee once your trial ends.

By 

Sourced from Pocket-lint

By Justin Santamaria, & Ash Lamb

From 2003 to 2013, I was an engineer at Apple, where I led the teams that built FaceTime, iMessage and CarPlay.

Getting to work closely with Steve Jobs was an opportunity I’ll never forget. He was a visionary who taught me a lot about not just how to make products that people love, but also how to be successful at anything in life.

Here are the three simple yet profound lessons I learned from Jobs that have helped me succeed in my career as a tech entrepreneur today:

1. Mastery demands iteration.

Illustration: Ash Lamb for CNBC Make It

Getting something right requires patience and hard work. But it also means knowing when to stop making changes; you’ll know when you’ve arrived at the best product when you’re beyond excited to share it.

During my first week at Apple, Jobs was prepping for an iChat demo. “I’m going to make the crowd sh** their pants,” he said.

Jobs knew he had executed something great.

2. Use your failures as stepping stones to success.

Illustration: Ash Lamb for CNBC Make It

When Apple was ready to release the iPhone into the world, the foundation was already there, making it possible to keep taking new and different risks later on.

With every product, Jobs expected things to go wrong. But he also understood that messing up was often worth the reward. Perfection may not exist, but greatness could be achieved with a few software updates.

3. Remove the rock that’s blocking you from going beyond your comfort zone.

Illustration: Ash Lamb for CNBC Make It

The original iPhone changed the world forever in 2007, with its multitouch screen and digital keyboard as highlights.

The decision to remove the mechanical keyboard was a clever industrial design solution. It allowed the iPhone to have more screen space for other creative features.

Feature Image Credit: Justin Sullivan | Getty Images

By Justin Santamaria, & Ash Lamb

Justin Santamaria is a former Apple engineer. Currently, he is the co-founder of the fitness app Future. Prior to Future, he led the guest experiences product team at Airbnb. Follow him on Twitter.

Ash Lamb is an illustrator and designer based in Barcelona, Spain. He spends his time deconstructing and illustrating ideas for creative entrepreneurs, and teaching people how to create impactful visuals at visualgrowth.com. Follow him on Twitter and Instagram.

Sourced from CNBC make it

By Jordan Palmer

Apple turned what should be minimal into something too complex

With the iPhone 14 Pro, we now finally have a feature that’s been on Android for years: an always-on display, or AOD. You can’t believe how excited I am for this small yet powerful feature. It’s one I miss constantly on my iPhone 13 Pro Max, and one I love when I look at the Pixel 6 Pro on my desk.

But as thrilled as I am that the iPhone 14 Pro rocks an AOD, I’m less enthused about the execution. To my eye, having seen barely more than what Apple showed off at the Apple event, the new AOD looks too complicated. It’s like Apple over-engineered the solution to a problem, something that isn’t all that uncommon.

I want to preface this by saying I’m a minimal person, though not a minimalist. I like things simple. I keep my technology as minimal as possible, with as few apps or programs as needed, minimal code, plain desktops, clean filesystems — you get the idea. So understand that before going forward.

iPhone 14 Pro always-on display: Welcome but too complicated

Like I said, I am excited for the always-on display when I get my hands on a purple iPhone 14 Pro. It’s a feature I talked about heavily last year before the iPhone 13 launch, and it’s one I’ve continued to mention leading up to this year’s announcement. I love having an AOD on the best Android phones, and I’m glad the iPhone finally has one.

iPhone 14 Pro Max

(Image credit: Future)

But looking at what Apple revealed, plus bits and pieces from people on the ground at the event, I am left dissatisfied. What I’ve seen looks like too much of a good thing. Let me explain.

The iPhone 14 Pro’s always-on display is essentially a dimmed version of the lock screen, complete with all the widgets and clock typefaces. That’s cool, but an AOD is supposed to (in my humble opinion) provide basic information at a glance. Time, notifications, possibly the weather and calendar events, and battery percentage. Those are the basics I want to see when I glance at the Pixel 6 Pro on my desk, and that’s what the phone provides in a minimal, monochrome format.

Looking at what Apple revealed, I am dissatisfied. It looks like too much of a good thing. It looks over-complicated.

Other Android phones offer a bit more in the AOD area, such as OnePlus letting you change the clock typeface or what can appear on the OnePlus 10 Pro’s AOD. But the core premise remains the same: simplicity. Apple appears to have gone overboard, making for a cluttered AOD. at least from what I’ve seen.

I don’t mind the new iOS 16 lock screen features — I quite like them, in fact — but that doesn’t mean I want a dimmed version of the lock screen as my AOD. I have the same problem with my Apple Watch 7’s AOD. It’s a dimmed, colorized version of my watchface, not a basic clock. Instead, I have to set a basic clock watchface to get the AOD I want.

It appears I’ll need to do the same with the iPhone 14 Pro, since the phone will spend more time with the display off than on the lock screen.

iPhone 14 Pro always-on display: Outlook

When I look at the images of the iPhone 14 Pro’s AOD, I am ambivalent, torn if you will. It’s a feature I’ve wanted since making the switch to iPhone early last year, but it doesn’t look like I expected. Is that just the rantings of a curmudgeon resistant to change? You could make that argument.

I will wait to form my full opinion until after I spend some time with the iPhone 14 Pro. Things in theory often work differently in practice, so it’s possible that I will like Apple’s implementation of an always-on display. Or it’s possible that my opinion will further sour.

I plan to keep an open mind about it, but right now, I think Apple overcomplicated the issue.

Feature Image Credit: Apple

By Jordan Palmer

Jordan is the Phones Editor for Tom’s Guide, covering all things phone-related. He’s written about phones for over five years and plans to continue for a long while to come. He loves nothing more than relaxing in his home with a book, game, or his latest personal writing project. Jordan likes finding new things to dive into, from books and games to new mechanical keyboard switches and fun keycap sets. Outside of work, you can find him poring over open-source software and his studies.

Sourced from tom’s guide

By Shoshana Wodinsky

Apple’s quietly begun hiring for roles aimed at poaching the Facebook and Instagram advertisers that felt the biggest brunt from the company’s privacy updates

In terms of Silicon Valley feuds, you’d be hard pressed to find one that’s spicier than the years-long battle between Meta and Apple. Meta Platforms CEO Mark Zuckerberg started steering his company toward virtual-reality tech, and now Apple CEO Tim Cook has made it clear he’s gunning for the same. Meta’s Facebook recently started testing out encrypted chats, a domain that Apple has dominated for years.

Facebook is a company that historically hasn’t shied away from sharing user data with countless third parties. Meanwhile Apple AAPL, 0.16%, as its own glitzy ad campaigns constantly remind us, is the one tech company that doesn’t spray your data across the web.

And, of course, there’s Apple’s recent privacy changes to its operating system that wiped out an estimated $10 billion of revenue for Meta META, -0.83%. At the same time, the advertisers that relied on the long-established tools on Facebook and Instagram were left without the data they long relied on for their businesses.

In the year since Apple CEO Tim Cook denounced ad-based business models as a source of real-world violence, Apple has ramped up plans to pop more ads into people’s iPhones and beef up the tech used to target those ads. And now it looks like Apple’s looking to poach the small businesses that have relied almost entirely on Facebook’s ad platform for more than a decade.

MarketWatch found two recent job postings by Apple that suggest the company is looking to build out its burgeoning ad-tech team with folks who specialize in working with small businesses. Specifically, the company says it’s looking for two product managers who are “inspired to make a difference in how digital advertising will work in a privacy-centric world” and who want to “design and build consumer advertising experiences.” An ideal candidate, Apple said, won’t only be savvy in advertising and mobile tech, and advertising on mobile tech, but will also have experience with “performance marketing, local ads or enabling small businesses.”

The listings also state that Apple’s looking for a manager who can “drive multi-year strategy and execution,” which suggests that Apple isn’t just tailing local advertisers but will likely be tailing those advertisers for a while. And considering how some of those small brands are already looking to jump ship from Facebook following Apple’s privacy changes, luring them off the platform might be enough to hamper Meta’s entire business structure for good, ad-tech analysts said.

“If you talk to any small business, they’ll tell you, ‘Yeah, right now is a disaster,” said Eric Seufert, one analyst who’s been following the battle between Apple and Facebook evolve for years. “It’s just a meltdown. There’s been a complete, devastating change to the environment.”

Is Apple’s Tim Cook stealing a page from Facebook’s playbook? Getty Images

‘What goes around comes around’

Zuckerberg has said (over and over again) that Apple’s move to cut off the company’s precious user data would hamper “millions” of small businesses, and, indeed, in the iPhone update’s aftermath, some marketers said they were left “scrambling” to identify whom their ads were reaching — and typically paying sky-high prices for the privilege to do so.

From an iPhone owner’s point of view, it can be tough to understand exactly how a privacy feature could singlehandedly bring countless mom-and-pops to their knees. Especially when that feature, App Tracking Transparency (ATT) — which Apple rolled out in April of last year — does something as upstanding as mandating that app developers give users the freedom to choose whether they want to be tracked across their device.

Most users, by all accounts, would end up saying no. And once they did, those apps lost access to a crucial mechanism in mobile advertising: that person’s unique “identifier for advertisers,” or IDFA for short.

You can think of it as something like the iPhone’s answer to a web cookie. An advertiser can use your IDFA to track, say, whether you saw its ad on Instagram and then bought its product on Etsy ETSY, -0.66%, or followed its account on Pinterest PINS, 3.62%. IDFA was the key that let mobile advertisers know whether their ads actually worked.

So when Apple’s change hit, it wasn’t just Facebook’s advertisers that were flying blind — small shops that were running ads on Google’s GOOG, 0.63% GOOGL, 0.41% YouTube, Snap’s SNAP, 0.84% Snapchat, Pinterest or any other platform where ads are sold experiences some sort of hurt. And the more your platform’s business relied on user data, the bigger sting you felt.

“You can have an ideological take on all of this and say, ‘Well, these ad tools shouldn’t have gotten so efficient, since that was dependent on violating people’s privacy,’ ” Seufert said. “And that’s a fair argument.”

But, as he also pointed out, you can’t ignore economics. Apple certainly hasn’t.

“I guess what goes around comes around,” said Zach Goldner, a forecasting analyst at Insider Intelligence who specializes in digital ads. “I mean, it’s not like Facebook hasn’t copied other platforms before.”

Aside from its myriad privacy scandals, the other core concept that the Meta brand is synonymous with is copying competitors. As Goldner put it, it was only a matter of time before someone tried made a run at the company that’s spent more than a decade weaving its brand into small businesses.

“Using Facebook ads for small businesses is voluntary in the same way that using email for a job search is voluntary,” said Jeromy Sonne, a longtime digital marketer who has since abandoned the platform to start his own ad-serving network.

“No, you’re not ‘locked in,’ and they aren’t forcing you to spend money. There’s no contract here,” he went on. “But because of the lack of options and the number of businesses that built their entire revenue off the back of the platform, it’s virtually impossible to walk away.”

Mark Zuckerberg made Facebook indispensable for the nation’s small businesses. Will that stranglehold endure? Associated Press

How Facebook became ‘virtually impossible’ for small business to escape 

Before rivals like Snapchat and TikTok would hit the social-media sphere, Facebook had been running ads for years.

Some of the last holdouts in the switch to digital were smaller businesses — and reports at the time showed that there wasn’t a lack of companies trying to swoop in on the opportunity to work with local mom-and-pops. Ultimately, a good chunk of them would end up migrating to Facebook; the platform’s ad service was easier and cheaper to run than its competitors, and it offered more data than they did, too.

“You could just run anything in it, and it was so cheap it didn’t matter,” said Sonne. Facebook was offering something that was “100% self-serve” and didn’t have the price floors that other platforms — like, say, DoubleClick — were demanding at the time. And it was far easier to navigate than those competitors to boot.

Then the early aughts happened. In an effort to make its platform more user-friendly in 2014, Facebook started throttling the cheap promotional page posts that brands had become accustomed to, forcing the bulk of them to pay up for ad space in people’s feeds or lose the audience they’d spent nearly a decade cultivating.

When small businesses cried foul, Jonathan Czaja, Facebook’s then–director of small business for North America, said bluntly that the platform was simply “evolving,” and advertisers had no choice but to evolve alongside it.

So they did. A month after Czaja’s statement, the company boasted in a blog post about a new record number of small businesses operating on the platform: 40 million. At the same time, Zuckerberg noted that the company, though it was pivoting to fewer ads in people’s feeds, would be going even harder on microtargeting — a strategy that even he admitted was “pretty controversial” inside the company. Around the same time, employees reportedly began raising red flags about a then-obscure ad firm named Cambridge Analytica, which improperly harvested data from countless Americans in the run-up to the 2016 election.

‘Using Facebook ads for small businesses is voluntary in the same way that using email for a job search is voluntary.’

                                              — Jeromy Sonne, digital marketer

By 2017, the combination of Facebook’s ever-growing cache of user data and increasing scale had left advertisers more or less stuck. When Facebook admitted to marketers no less than a dozen times that it might have flubbed the figures it provided, advertisers shrugged off the miscalculations every time. “Even with the wrong math — it is really small compared to fraud rates on other platforms,” one ad executive told Business Insider at the time. “In digital advertising, you just learn to live with a certain amount of ambiguity.”

Another executive put it more bluntly: “I wouldn’t say they are foolproof, but they are fairly impervious to almost anything.”

Revelations that the company knowingly lied to advertisers for years about how far their campaigns were reaching didn’t send advertisers packing, and neither did the slowly rising prices that many advertisers were paying. It’s typical for ad prices on any platform to fluctuate from month to month, but Facebook’s spikes were unusually extreme. Between January 2017 and January 2018, for example, one analysis found that the prices advertisers were paying for their Facebook ads were spiking as much as 122%.

Meanwhile, finding support as a smaller brand was becoming an increasingly frustrating exercise in futility, Sonne explained.

“Over time the [prices] go up, support gets stretched thin, scaling issues take hold,” he went on. But what was a struggling startup to do? Venture capital had been steadily flowing into a new generation of digital-first brands for more than a decade, which gave them new monthly goals they needed to hit.

“It became a situation where brands or agencies who had expectations of eternal growth could consistently get it from Facebook,” Sonne said, and that their funders now expected the same. But it also made them dependent on a platform that was either increasingly unreliable or downright unusable, depending on which advertiser was asked. Some small businesses reported having their ads improperly flagged by Facebook’s automated ad-review process, while other marketers expressed frustration at how buggy the back-end systems were.

Apple did not respond to a request for comment. A spokesperson for Meta, meanwhile, noted that “small-business owners around the world tell us our products helped them create and grow their businesses.”

“It’s why we are consistently committed to developing and providing new programs, tools, training and personalized advertiser support for them,” the spokesperson went on.

The company doesn’t disclose how many of the 10 million–plus advertisers pouring money into a given Meta property each year qualify as a “small business.” The last time Facebook shared that data itself was in a 2019 earnings call when then–Chief Operating Officer Sheryl Sandberg said the top 100 advertisers represented “less than 20%” of the company’s total ad revenue. An analysis from the marketing analytics firm Pathmatics found that percentage closer to 6%, at $4.2 billion in spending altogether. The company raked in nearly $70 billion in ad revenue that year alone.

Apple’s next move

Since upending the online advertising ecosystem, third-party analysts have seen a surge of advertiser activity — and ad dollars — head Apple’s way.

Last year, for example, one of these reports found that Apple’s Search Ads — which appear at the top of your iPhone screen when you’re looking for a new app to buy in the company’s App Store — were the source of roughly 58% of all iPhone app downloads. A year prior, these same ads were only responsible for 17%. And earlier this summer, one Evercore analyst projected that Apple’s App Store ads could net the company $7.1 billion in revenue by 2025.

“I think the revenue piece [of the ad market] is less important to Apple than just breaking up Facebook’s total ownership of distribution on mobile,” Seufert said. He pointed out that, for a long time, Facebook dominated the market in driving app installs. One report earlier this year found that about three-quarters of those marketing a mobile app rely on Meta’s ad-tech tools to do so.

“Ads are a revenue opportunity, but, more importantly, they’re a discovery mechanic,” Seufert went on. “And suddenly Facebook was determining which apps got downloaded, not Apple. My sense with all this is that they care about the revenue, but I don’t think that was the primary driver. I think it was about the power.”

As far as power plays go, there’s really no better move than homing in on small businesses that have become disgruntled with Meta’s platforms. And as Goldner pointed out, with the economic crush that came with the ongoing pandemic, more advertisers — big and small — are shirking display-based advertising like Meta’s for more search-based advertising like Apple’s.

“As we’re hitting a potential recession, people are moving more towards bottom-of-the-funnel ads to squeeze the margins,” Goldner said. “Whenever a potential economic downturn exists, companies want to focus on maximizing their sales. They care less about goodwill and more about just keeping their businesses afloat.”

Apple’s impending small-business push could also explain the rumblings that the company plans to add search ads to Apple Maps in the near future. After all, one of the best ways your local hardware store or diner can advertise their wares today is via search ads in Google Maps, which have been there since 2016. As Seufert put it, “How could [Apple] justify not doing it?”

Feature Image Credit: Getty Images

By Shoshana Wodinsky

Shoshana Wodinsky is an Enterprise Reporter for MarketWatch.

Sourced from MarketWatch

By Chris Sutcliffe

With ad units coming to some of Apple’s most-used apps next year, experts ponder what the ad buying platform will look like and whether its core audience will accept the interruption.

Apple brings in an estimated $4bn a year from advertising revenue, but its ambition is to scale that up to achieve greater revenue stability. As such, ads are set to show in its Maps app from early next year, in addition to select spots in the App Store’s ’Today’ tab and at the bottom of app listings.

Mike Woosley, chief operating officer at data management platform Lotame, says: “Apple is diversifying its revenue streams to smooth out economic shocks, and its services segment – where it hides its advertising business – has grown 12% this year.“ He likens its emphasis on advertising in the face of hardware saturation to Netflix’s ongoing pivot to an ad-supported version of its streaming service as paid subscriptions reached saturation.

“And if Apple wants growth in advertising, it’s not afraid to scorch the earth to get it,“ he says. “When it was ready to get serious about ad revenue, it locked down its device-related advertising ID, stripping developers of the ability to identify users across sessions and domains, leaving Apple as the sole king of identity on its phones.“

To date, Apple has been more selective than the majority of its competitors when it comes to advertising on its owned and operated platforms. Google has long included ad slots in some of its own tools, with Google Maps offering paid-for results at a local level. By contrast, Apple has focused on providing more streamlined products and making the ad-free nature of its services part and parcel of its appeal to users.

Paul Dimmock, head of demand EMEA at Alkimi Exchange, explains that even though it has long derided advertising, this is not Apple’s first attempt to make ads a core part of its appeal to brands: “iAds, which launched in 2014, was essentially a programmatic network of Apple inventory only. This lasted two years, being closed down in 2016 due to a lack of demand.

“Based on that failure, I would expect that a new Apple buying platform would activate across its owned and operated properties, as well as third parties, as this would – in theory – better justify the inevitable significant costs of building adtech from scratch.”

But while consumers are habituated to ads across those other platforms, it remains to be seen whether Apple’s core audience will accept the introduction of ads into services that have previously been ad-free. Dr Paul Hayton, the founder and chief technology officer of mobile DSP Dataseat, which is part of Verve Group, says that Apple tends to avoid intrusive ads that interrupt the user experience, “so we’re unlikely to see a promotion for something irrelevant like a mobile game in its maps app“.

He goes on: “I expect ads to be highly targeted and entirely based on the search a user makes and the location they’re in when using the app. For example, a search for directions in a seaside town like Poole might prompt an ad for a business that does fishing trips. This format won’t come as a surprise to consumers who’ve been accustomed to Google Maps since 2016. If Apple can present ads in a seamless and relevant way as it does for its search ads within the App Store, users will be unlikely to be put off by them and, in many cases, will probably not even notice that they’re ads.”

Reports suggest that Apple will include Google Search-like results in its Maps app, rather than banner ads, and that it is aiming to broaden its ad network to include its books and podcast apps, in which publishers could pay to appear higher in search results. As Dimmock argues, the likelihood is that Apple will emulate Amazon’s recent approaches to its DSP, offering buyers the ability to buy programmatically both on and off its platform. This allows it greater control over the ecosystem on its own services, while also making a play to increase market share elsewhere.

Ultimately, though, the transition from ad-free to ad-laden experiences is tough to navigate, even for a company with as large a market share for smartphones as Apple. Nailing the user experience will determine whether Apple’s ad ambitions will come to pass.

By Chris Sutcliffe

Sourced from The Drum

The slope Apple is on is quite slippery.

Lock the doors and call the non-denominational pastor because it’s time for an intervention!

You know how it is when you see a friend or a love one “experimenting” with things that may be a danger to themselves or others? Things like heroin, Ezra Miller fandom, or JavaScript? It’s a shame. It’s heartbreaking. And you just wanna shake some sense into them!

But thanks to the government you can’t shake sense into anyone anymore without being prosecuted for “assault.” Whatever that is. Pff. So stupid.

So, who needs the intervention this time? It’s worth asking because of how the one with Darren went. The Macalope gets it. We’re not locking ourselves in an Extended Stay America again with Darren. He didn’t say the line but the line “I’m not locked in here with you, you’re locked in here with me” would have been 100 percent appropriate.

Fortunately, this time it’s not Darren. Unfortunately it’s Apple.

Now, you’re probably saying to yourself, “But, Macalope, what could Apple be doing that warrants an intervention? Other than the System Setting app in Ventura. It’s just natural to be experimenting with Catalyst. Surely the company couldn’t be experimenting with anything dangerous.”

Wrong!

It is amazing how often these made up assumptions from pretend readers are wrong. Will you ever get anything right, made-up reader?

Macalope

IDG

After years of telling us how much the company cares about our privacy and how it’s in the business of selling great user experiences, the dangerous thing Apple is experimenting with is… advertising.

Well, more advertising.

“If you’re seeing ads on your iPhone, you’re not alone–and more may be on the way”

“Apple Has Internally Tested Injecting Ads Into Maps App Search Results”

“Apple ad exec wants to more than double ad revenue with new ads across iOS”

“Hiring trends indicate Apple plans to significantly expand its ads business”

Apple has made great hay (and the Macalope knows great hay) by insisting that the user experience and privacy are more important than selling ads. Critics–critics who mostly tend to be neck-deep in the advertising business, which the Macalope imagines is like being neck-deep in a swimming pool full of ticks–contend that after Apple has destroyed Google and Facebook’s bread and butter, it will set itself up as the one place to go where you can still get targeted ads.

Of course ad people think all anyone else wants to do is sell ads too. Is that really what Apple wants to do with its life? Haha! Of course…. not?

Buuut, we should probably lock the company in a suite in a Hampton Inn outside Newark for a week and just make sure it isn’t!

Apple, here’s the thing: the Macalope has taken great personal glee at the way you’ve been sticking it to Facebook because, well, it’s Facebook. He’s also made the argument many, many times that product reviews should include privacy as a factor when recommending smartphones. He’s also heavily implied that there’s something inherently skeevy about ads, advertising, Facebook executives, Facebook employees and the relatives of said employees, including several infants.

So, if you’re going to just turn around and set yourself up as the world’s biggest advertising company after all the above it’s going to get super awkward and…

Well, we’re gonna have words.

In or out of a mid-range business hotel chain.

Feature Image Credit: Apple

Sourced from Macworld

By Jason Aten

Its competition is not who you think.

The Wall Street Journal had an interesting piece that talked about the slow but steady adoption of Apple Pay over the past eight years. According to the reporter, Ben Cohen, more than 75 percent of iPhones now have at least one form of payment linked to Apple Pay and 90 percent of all stores accept the contactless payment method.

I read it shortly after I had read through the Federal Reserve’s 2022 report on how consumers choose to pay for things–which is an exciting read, let me tell you. Still, the two things sort of merged in my brain and I started thinking about how Apple is not only driving change in how we pay for things, it’s on a slow march toward dominating yet another industry.

When you think about it, Apple Pay has almost managed to pull off the most coveted feat of branding–it’s basically synonymous with contactless payments. I’ve literally never heard anyone ask, “Do you accept Google Pay or Samsung Pay?” It’s possible that no one is using either service, but I think it’s more likely that people just think of anytime you tap your phone to a card reader as Apple Pay.

As one data point in support of this hypothesis, at Kroger–the largest grocery chain in the U.S.–some stores have added labels to the card readers letting people know that you can’t use Apple Pay. Really, they just mean they don’t accept contactless payments and you still have to insert your chip into the reader. The labels, however, say “No Apple Pay.”

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Jason Aten

I asked an employee at our local Kroger why, to which she replied that before the label they would get a handful of people every day who just stood there trying to tap their iPhone to pay for their groceries. I reached out to Kroger’s corporate office about the labels and why the chain doesn’t accept Apple Pay, but did not receive a response prior to publication.

I do think Cohen gets one part wrong, however. That is, he suggests Apple’s biggest barrier to more widespread adoption is that people prefer using their physical credit cards:

But its rival isn’t just Cash App and PayPal or Google and Samsung. It’s the convenience of credit cards. And those are still winning. Apple’s executives argue the enhanced security of Apple Pay helps make for a superior consumer experience, but there is not yet a compelling reason to pick a phone over plastic. Unlike scanning a mobile boarding pass, which took off in barely any time because it eliminated the hassle of printing, Apple Pay doesn’t reduce much friction.

Cohen has a point, but I’m not sure it’s the right one. Listening to Cook talk about the success of Apple Pay, he emphasized that “the growth of Apple Pay has just been stunning. It’s been absolutely stunning.”

More important, however, he suggested it still had a lot of room to grow because “there’s still a lot of cash in the environment.” To be more specific, cash is used for roughly 20 percent of all transactions, though that’s down from 26 percent in 2019.

The obvious reason is that Covid-19 had a role to play in people moving toward contactless payments. That’s certainly good for the adoption of Apple Pay. The idea of handling cash isn’t something most people get excited about in the middle of a pandemic. Some stores stopped taking cash altogether, at least temporarily.

But the point Cook is making is that Apple Pay isn’t necessarily competing with people using their credit card at the checkout counter in their local Target. Apple seems to see its main competition as people pulling cash out of their pocket.

In Apple’s ideal world, the iPhone is your wallet. Most people say they would prefer to lose their wallet than their iPhone, but they’re still carrying both. Apple wants to change that and Apple Pay is a big part of that strategy. It has to be just as fast and convenient–if not more so–as pulling cash out of your pocket.

Obviously, that depends on businesses like Kroger accepting Apple Pay. If you’re the largest grocery store chain, that means you have a lot of stores with a lot of checkout lanes, and a lot of credit card readers. Updating them all is expensive at that scale.

To that end, Apple has been trying to sweeten the deal with things like Apple Pay Later, which lets customers choose to pay over six weeks. The store, however, still gets paid just like any other Apple Pay transaction.

It’s not hard to see why Apple is patiently pursuing Apple Pay dominance. Some analysts estimate contactless payments to be worth almost $2 trillion. That’s real money, and Apple didn’t become the world’s most valuable company by ignoring opportunities like that. It also makes the iPhone even more valuable–which is priceless.

Feature Image Cover: Getty Images

By Jason Aten

Sourced from Inc.

 

By

Apple intros “extreme” optional protection against the scourge of mercenary spyware.

Mercenary spyware is one of the hardest threats to combat. It targets an infinitesimally small percentage of the world, making it statistically unlikely for most of us to ever see. And yet, because the sophisticated malware only selects the most influential individuals (think diplomats, political dissidents, and lawyers), it has a devastating effect that’s far out of proportion to the small number of people infected.

This puts device and software makers in a bind. How do you build something to protect what’s likely well below 1 percent of your user base against malware built by companies like NSO Group, maker of clickless exploits that instantly convert fully updated iOS and Android devices into sophisticated bugging devices.

No security snake oil here

On Wednesday, Apple previewed an ingenious option it plans to add to its flagship OSes in the coming months to counter the mercenary spyware menace. The company is upfront—almost in your face—that Lockdown mode is an option that will degrade the user experience and is intended for only a small number of users.

“Lockdown Mode offers an extreme, optional level of security for the very few users who, because of who they are or what they do, may be personally targeted by some of the most sophisticated digital threats, such as those from NSO Group and other private companies developing state-sponsored mercenary spyware,” the company said. “Turning on Lockdown Mode in iOS 16, iPadOS 16, and macOS Ventura further hardens device defences and strictly limits certain functionalities, sharply reducing the attack surface that potentially could be exploited by highly targeted mercenary spyware.”

As Apple says, Lockdown mode disables all kinds of protocols and services that run normally. Just-in-time JavaScript—an innovation that speeds performance by compiling code on the device during runtime—won’t run at all. That’s likely a defence against the use of JiT-spraying, a common technique used in malware exploitation. While in Lockdown mode devices also can’t enrol in what’s known as mobile device management used for installing special organization-specific software.

The full list of restrictions are:

  • Messages: Most message attachment types other than images are blocked. Some features, like link previews, are disabled.
  • Web browsing: Certain complex web technologies, like just-in-time (JIT) JavaScript compilation, are disabled unless the user excludes a trusted site from Lockdown Mode.
  • Apple services: Incoming invitations and service requests, including FaceTime calls, are blocked if the user has not previously sent the initiator a call or request.
  • Wired connections with a computer or accessory are blocked when iPhone is locked.
  • Configuration profiles cannot be installed, and the device cannot enrol into mobile device management (MDM), while Lockdown Mode is turned on.

It’s useful that Apple is upfront about the extra friction Lockdown adds to the user experience because it underscores what every security professional or hobbyist knows: Security always results in a trade-off with usability. It’s also encouraging to hear Apple plans to allow users to allow-list the sites that are allowed to serve JIT JavaScript while in Lockdown mode. Fingers crossed Apple might enable similar allow-listing of trusted contacts.

Lockdown mode is a big deal for lots of reasons, not the least of which is that it comes from Apple, a company that’s hyper-sensitive about customer perception. Officially acknowledging that its customers are vulnerable to the scourge of mercenary spyware is a big step.

But the move is big because of its simplicity and concreteness. No security snake oil here. If you want better security, learn to do without the services that pose the biggest threat. John Scott-Railton, a Citizen Lab researcher who knows a thing or two about counselling victims of NSO spyware, said Lockdown mode provides one of the first effective courses for vulnerable individuals to follow short of turning off their devices altogether.

“When you notify users that they’ve been targeted with sophisticated threats, they inevitably ask ‘How can I make my phone safer?” he wrote.’ “We haven’t had many great, honest answers that really make an impact. Hardening a consumer handset is really out of reach.”

Now that Apple has opened the door, it’s inevitable that Google will follow suit with its Android OS and it wouldn’t be surprising for other companies to also fall in line. It may also begin a useful discussion in the industry about broadening the approach. If Apple will allow users to disable unsolicited messages from unknown people, why can’t it provide an option to disable built-in microphone, camera, GPS, or cellular capabilities?

One thing everyone should know about Lockdown mode, at least as described on Wednesday by Apple, is that it doesn’t stop your device from connecting to cellular networks and broadcasting unique identifiers like IMEI and ICCID. That’s not a criticism, just a natural limitation. And trade-offs are a core part of security.

So if you’re like most people, you’re never going to need Lockdown mode. But it’s great that Apple will be offering it because it’s going to make all of us safer.

By

Dan is the Security Editor at Ars Technica, which he joined in 2012 after working for The Register, the Associated Press, Bloomberg News, and other publications.
Email [email protected] // Twitter @dangoodin001

Sourced from arsTECHNICA